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Is Three better than Two? A Study on EEG Activity and Imagination Abilities in 2D vs 3D Stimuli

  • Claudio Lucchiari
  • Maria Elide Vanutelli
  • Raffaella Folgieri

Real and virtual are often considered terms in reciprocal opposition, but the boundaries between the two are blurred. The main goal of our study consists in answering the question whether the presence of a third dimension (3D) is a fundamental step of the virtual toward the real world, and if it causes some difference in the neural activity of the spectator [8]. Also, the possibility to consider real what is virtual will be discussed [6, 7].

  • Keywords:
  • Eeg Activity,
  • 2D Stimuli,
  • 3D Stimuli,
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Claudio Lucchiari

University of Milan, Italy

Maria Elide Vanutelli

University of Milan, Italy

Raffaella Folgieri

University of Milan, Italy

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  3. P. Cairns, T, Sanders, “Time perception, immersion and music in videogames”, In Proceedings of the 24th BCS interaction specialist group conference (pp. 160-167). British Computer Society, 2010.
  4. E. Calore, R. Folgieri, D. Gadia, D. Marini, “Analysis of brain activity and response during monoscopic and stereoscopic visualization”, In Stereoscopic Displays and Applications XXIII (Vol. 8288, p. 82880M). International Society for Optics and Photonics, 2012.
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  6. R. Folgieri, C. Lucchiari, B. Cameli, "A Blue Mind: A Brain Computer Interface Study on the Cognitive Effects of Text Colors", Br. J. Appl. Sci. Technol. 9, 1–11, 2015. DOI: 10.9734/BJAST/2015/17821
  7. R. Folgieri, C. Lucchiari, D. Marini, "Analysis of brain activity and response to colour stimuli during learning tasks: an EEG study", Proc. SPIE 8652, 86520I–86520I–12, 2013. DOI: 10.1117/12.2007616
  8. M. Fusaro, G. Tieri, S. M. Aglioti, “Seeing pain and pleasure on self and others: behavioral and psychophysiological reactivity in immersive virtual reality”, Journal of Neurophysiology, 116(6), 26562662, 2016.
  9. M. Gangitano, F. M. Mottaghy, A. Pascual-Leone, “Phase-specific modulation of cortical motor output during movement observation”, Neuroreport, 12(7), 1489-1492, 2001.
  10. R. Gatti, A. Tettamanti, P. M. Gough, E. Riboldi, L. Marinoni, G. Buccino, “Action observation versus motor imagery in learning a complex motor task: a short review of literature and a kinematics study”, Neuroscience letters, 540, 37-42, 2013.
  11. J. J. Gibson, “The perception of the visual world”, 1950.
  12. J. Grezes, J. Decety, “Functional anatomy of execution, mental simulation, observation, and verb generation of actions: a meta-analysis”, Human brain mapping, 12(1), 1-19, 2001.
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  15. E. Pelosin, L. Avanzino, M. Bove, P. Stramesi, A. Nieuwboer, G. Abbruzzese, “Action observation improves freezing of gait in patients with Parkinson’s disease”, Neurorehabilitation and neural repair, 24(8), 746-752, 2010.
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  • Publication Year: 2018
  • Pages: 41-47
  • Content License: CC BY 4.0
  • © 2018 Author(s)

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  • Publication Year: 2018
  • Content License: CC BY 4.0
  • © 2018 Author(s)

Chapter Information

Chapter Title

Is Three better than Two? A Study on EEG Activity and Imagination Abilities in 2D vs 3D Stimuli

Authors

Claudio Lucchiari, Maria Elide Vanutelli, Raffaella Folgieri

Language

English

DOI

10.36253/978-88-6453-707-8.09

Peer Reviewed

Publication Year

2018

Copyright Information

© 2018 Author(s)

Content License

CC BY 4.0

Metadata License

CC0 1.0

Bibliographic Information

Book Title

Electronic Imaging & the Visual Arts. EVA 2018 Florence

Book Subtitle

Florence (9-10 May 2018)

Editors

Vito Cappellini

Peer Reviewed

Number of Pages

200

Publication Year

2018

Copyright Information

© 2018 Author(s)

Content License

CC BY 4.0

Metadata License

CC0 1.0

Publisher Name

Firenze University Press

DOI

10.36253/978-88-6453-707-8

ISBN Print

978-88-6453-706-1

eISBN (pdf)

978-88-6453-707-8

eISBN (xml)

978-88-9273-104-2

Series Title

Proceedings e report

Series ISSN

2704-601X

Series E-ISSN

2704-5846

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