The chapter focuses on the design of a 360° video, paying attention also to accessibility issues. After having justified the decision to adopt the ADDIE model to manage the design process, it illustrates the five phases of the model, showing the workflow going from the design to the use of the 360° video, illustrating the template for the analysis of the didactic context and the various storyboards that are functional to the design.
University of Florence, Italy - ORCID: 0000-0002-8843-2072
Chapter Title
Dalla progettazione alla fruizione di un video a 360°
Authors
Damiana Luzzi
Language
Italian
DOI
10.36253/978-88-5518-646-9.06
Peer Reviewed
Publication Year
2022
Copyright Information
© 2022 Author(s)
Content License
Metadata License
Book Title
Il video a 360° nella didattica universitaria
Book Subtitle
Modelli ed esperienze
Editors
Maria Ranieri, Damiana Luzzi, Stefano Cuomo
Peer Reviewed
Number of Pages
164
Publication Year
2022
Copyright Information
© 2022 Author(s)
Content License
Metadata License
Publisher Name
Firenze University Press
DOI
10.36253/978-88-5518-646-9
ISBN Print
978-88-5518-645-2
eISBN (pdf)
978-88-5518-646-9
Series Title
Studi e saggi
Series ISSN
2704-6478
Series E-ISSN
2704-5919