The archaeology of the graphic novel does not shed light on the historical origins of the comic book; on the contrary, it tries to discover the conceptual genesis of this narrative form. If the research methodology is archaeological, in fact, the theoretical approach is the same as neuro-narratology, in the light of which four important stages are suggested. These stages define the comic novel as a "natural" literary genre, a mimesis of the process transposing reality into images and constituting the basis of thought. The figure of Rodolphe Töpffer is not excluded from this process. Thanks to his theories and his work, he leads us to hypothesize that the comic book was more "novelistic" at its origin than it is in its current forms: the path to the novel, then, would not be so much of an evolution, but rather a return to the origins.
Comune di Firenze, Italy - ORCID: 0000-0003-2049-6843
Book Title
L’archeologia del graphic novel
Book Subtitle
Il romanzo al naturale e l’effetto Töpffer
Authors
Eleonora Brandigi
Peer Reviewed
Publication Year
2013
Copyright Information
© 2013 Author(s)
Content License
Metadata License
Publisher Name
Firenze University Press
DOI
10.36253/978-88-6655-494-3
eISBN (pdf)
978-88-6655-494-3
eISBN (xml)
978-88-9273-490-6
Series Title
Premio Ricerca «Città di Firenze»
Series ISSN
2705-0289
Series E-ISSN
2705-0297